Call for Papers: Workshop on Game Jams, Hackathons and Game Creation Events (co- located with FDG 2015)

Overview Game jams, hackathons and similar group game creation events have become increasingly popular. They provide convenient environments for collaborative game development throughout the world. These events are run in a variety of ways, formats, and have differing time constraints. However, what they have in common are new and exciting opportunities for education and research. The interest in studying […]

CFP: Immersive Learning Research Network Conference iLRN Prague 2015

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============================= Call for Papers Immersive Learning Research Network Conference iLRN Prague 2015 13th – 14th July 2015 Prague, Czech Republic * Full Papers Submissions: 1st March 2015 * Poster Submissions: 15th April 2015 * Workshops Proposals and Posters: 15th April 2015 http://immersivelrn.org/ilrn2015prague ============================= The international conference will be organized by Graz University of Technology and […]

CFP: Immersive Learning Research Network Conference iLRN Prague 2015

ilrn_prague_banner small

============================= Call for Papers Immersive Learning Research Network Conference iLRN Prague 2015 13th – 14th July 2015 Prague, Czech Republic * Full Papers Submissions: 1st March 2015 * Poster Submissions: 15th April 2015 * Workshops Proposals and Posters: 15th April 2015 http://immersivelrn.org/ilrn2015prague ============================= The international conference will be organized by Graz University of Technology and […]

Call for Spring Course on 3D Modeling and Reconstruction with Blender & Unity in Göttingen

2–6 March 2015, Uni­ver­sity of Göttingen, Ger­many Details: http://www.gcdh.de/en/teaching/gcdh-spring-school-2015/ Or­gan­ised by the Göttin­gen Cen­tre for Dig­i­tal Hu­man­i­ties (GCDH) 3D vi­su­al­i­sa­tion tech­nolo­gies en­able and ad­vance the preser­va­tion of and re­search on all kinds of cul­tural her­itage. Mod­el­ing, vi­su­al­is­ing and an­i­mat­ing cul­tur­ally im­por­tant ob­jects or sites via 3D tech­nolo­gies allow re­searchers a more de­tailed and high-res­o­lu­tion view on […]