Step by Step Tutorial: Export from SketchUp to Unity3D

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In SketchUp  Export -> 3D Model Make sure to include “Triangulate all faces”, “export two-sided faces”, and “export texture maps”. In Unity: Drag and drop both, the material folder and the fbx file (same name) into Unity’s project window Select the imported fbx file. In the inspector you will now see the import settings. Make […]


The paper “Science Fiction Prototyping: Flexible Settings in Immersive Environments” presents an in-depth analysis of the importance of innovative Science Fiction Prototyping systems in different sectors with focus on educational aspects and the support of virtual environments. Therefor we investigate the utility of Science Fiction Prototypes in different environments and introduce a design model to implement flexible […]


 Technology Enabled Active Learning (TEAL) is a learning approach designed based on the interactive engagement learning method. It was developed at the Massachusetts Institute of Technology and successfully improves the efficiency of teaching freshmen physics. TEAL uses especially designed classrooms, hands-on experiments, and the simulation software TEALsim for three-dimensional visualizations to enhance the conceptual understanding […]