gamedevcamp @ barcamp Graz 2016

https://pad.okfn.org/p/bcg16-gamedev  Session 1.0 —————- Game Development Graz 101  Session owner Johanna & Stefan  Results Game Development Graz Intro: http://gamedevgraz.at/en/ http://www.indiegamesgraz.at/  https://www.facebook.com/gamedevgraz/  Some local companies (attending the talk) http://rarebyte.com/  http://gtech.com/spielo-gaming  http://www.bongfish.com/?page_id=474  https://appers.co/  Session 1.5 —————- Highscores in Games and Social Networks  Session owner Lukas  Results – idea for app for enabling highscore features for games   based […]

Game Study Links & Resources

Conferences: Focus on Games Research FDG http://www.digra.org/cfp-digrafdg-2016-1st-joint-international-conference-of-digra-and-fdg/  DIGRA http://www.digra.org/cfp-digrafdg-2016-1st-joint-international-conference-of-digra-and-fdg/ IEEE CIG http://www.ieee-cig.org/ (C-ranked) CHI http://chi2016.acm.org/wp/ (A*-ranked) CHI Play http://chiplay.org/ Focus on Computer Science Education ACM SIGCSE Symposium http://www.sigcse.org/ (A-ranked) ACM ITICSE http://www.sigcse.org/events/iticse (A-ranked) Virtual Reality & Immersion ILRN conference www.immersivelrn.org/ilrn2016/ ACM Symposium on Virtual Reality Software and Technology (VRST) http://www.vrst2016.lrz.de/ (A-ranked) IEEE VR Journals: Entertainment & Gaming ACM Computer in Entertainment Elsevier Entertainment Computing http://www.journals.elsevier.com/entertainment-computing/ (SNIP: 1.615) International Journal  of Computer Game […]

1st uxcamp Graz at barcamp Graz ― User Experience, Usability und benutzerzentrierte Produktentwicklung

Link: barcamp-graz.at/information/uxcamp/ „User Experience, Usability und Benutzerzentrierte Produktentwicklung“ – unter diesem Motto laden wir herzlich zum ersten Grazer UXCamp am 18. April 2015 ein! Immer mehr Produkte bieten so viele Funktionen, die auch noch kompliziert und schwer zu bedienen sind, dass viele Menschen daran verzweifeln. Auf der anderen Seite gibt es manchmal Produkte die außergewöhnlich […]

Call for Spring Course on 3D Modeling and Reconstruction with Blender & Unity in Göttingen

2–6 March 2015, Uni­ver­sity of Göttingen, Ger­many Details: http://www.gcdh.de/en/teaching/gcdh-spring-school-2015/ Or­gan­ised by the Göttin­gen Cen­tre for Dig­i­tal Hu­man­i­ties (GCDH) 3D vi­su­al­i­sa­tion tech­nolo­gies en­able and ad­vance the preser­va­tion of and re­search on all kinds of cul­tural her­itage. Mod­el­ing, vi­su­al­is­ing and an­i­mat­ing cul­tur­ally im­por­tant ob­jects or sites via 3D tech­nolo­gies allow re­searchers a more de­tailed and high-res­o­lu­tion view on […]