Category Archives: Game Jam

button 2o15 – Festival of Gaming Culture

button 2o15 – Festival of Gaming Culture
06.-07. März 2015

Fr, 6.3.: 15:00 Uhr bis 03:00 Uhr
Sa, 7.3.: 10:00 bis 23:00 Uhr
Seifenfabrik Graz

Eintritt: VVK: 9,- AK: 13,-
Eintritt ab 16 Jahren

-> Vorverkaufskarten gibs im ludovico oder bei mir im Büro (Inffeldgasse, bitte Mail)

Jetzt bekommt Graz sein eigenes Gaming-Festival
Mit dem Festival der Spiele veranstaltet Ludovico seit vielen Jahren ein jährliches Fest der Spielkultur. Jetzt sollen auch die Bildschirmspiele stärker zum Zug kommen, mit einem eigenen Festival, das digitale Spiele und ihre kulturelle Bedeutung in den Mittelpunkt stellt.

Im würdigen Rahmen der Grazer Seifenfabrik werden zwei Tage lang die Geschichte der Bildschirmspiele und ihre Gegenwart direkt erlebbar – etwa bei einer spielbaren Zeitreise von den ersten digitalen Spielen bis zur Virtual Reality. Oder im Gespräch mit österreichischen SpielentwicklerInnen.

button 2o15 feiert die Spielkultur in all ihrer Vielfalt, kreativ, gemütlich und kommunikativ.

Ausblick auf unser Programm:
Spielbare Zeitreise
Startschuss für Minecraft Graz – Wir bauen Graz!
Schwerpunkt: Österreichische Bildschirmspiele
Turniere
Vom Bildschirm auf’s Spielbrett – Brettspielumsetzungen digitaler Spiele

http://www.ludovico.at/button/

Call for Papers: Workshop on Game Jams, Hackathons and Game Creation Events (co- located with FDG 2015)

Overview

Game jams, hackathons and similar group game creation events have become increasingly popular. They provide convenient environments for collaborative game development throughout the world. These events are run in a variety of ways, formats, and have differing time constraints. However, what they have in common are new and exciting opportunities for education and research.

The interest in studying game jams has reached significant levels. Such research has been evolving for the past few years, extending and modifying existing methodologies used to understand the complexities of game development within a rapid-prototyping framework. This workshop, closely associated with the Global Game Jam Community, will bring together academics from these various consortia to discuss and to further the understanding of game jams and the potential they offer participants and academics. This workshop will take place at the International Conference on Foundations of Digital Games 2015 (http://www.fdg2015.org/)

Important Dates:

  • Submission deadline: 1 May 2015*
  • Decision notification: 15 May 2015
  • Camera-ready deadline: 22 May 2015

* Submissions for in-progress work are welcome

Workshop Organization

The workshop will consist of two key activities: paper presentations and group discussion. The morning session will be set aside for the paper presentations and discussion. This time will also provide for discussion and debate that will result from the paper presentations. The afternoon session will involve breakout sessions where all workshop participants will discuss their experience and develop methodologies for future research. The research paper program will consist of short papers (4 pages) and full papers (8 pages) selected via a double blind peer-reviewed process. Since the workshop is intended to explore new ideas and directions, submission of incomplete and in-progress results are encouraged.

Research Areas

Papers may be about a variety of topics, including but not limited to

  • Creativity
  • Game Jam attendance: who and why?
  • Learning in game jams
  • Community building
  • Game design issues in Game Jams
  • Methods and processes
  • Tools and technologies
  • Game Jam impacts

Submission Instructions

Submissions to the GJ2015 workshop must be in PDF format and follow ACM SIG conference formatting guidelines. Papers should be submitted here using the Easychair submission system.

All accepted papers will be published as part of the conference proceedings.

Organizers

  • Alexander Zook, Georgia Institute of Technology, USA.
  • Allan Fowler, Waiariki Institute of Technology, New Zealand.
  • Foaad Khosmood, California Polytechnic State University, USA.
  • Johanna Pirker, Graz University of Technology, Austria.
  • Menno Deen, Fontys University of Applied Sciences, Netherlands.
  • Mirjam Eladhari, University of Malta, Malta
  • Nia Wearn, Staffordshire University, UK.

Contact

For more information, contact Allan Fowler, allan(dot)fowler(at)waiariki.ac.nz

Website: globalgamejam.org/workshop2015

Global Game Jam Graz 2015

Zur Eröffnung der Global Game Jam 2015 wird es heuer auch Talks von Entwicklern und Forschern im Bereich Game Development und IT geben. Die Vorträge sind für alle (auch nicht Game Jam Teilnehmer) offen! Also unbedingt vorbeikommen!

23.01.2015
14:00 – 17:30 Hörsaal i11, Inffeldgasse 16b

14:00 – 17:30: Talks, Keynote, offen für Besucher (HS i11)

14:00 – 14:30: Unity Game Development; Rainer Angermann; Rarebyte OG
14:30 – 15:00: Murl Engine: Ein C++ Multimedia Framework; Wolfgang Moser; Spraylight GmbH
15:00 – 15:30: Pause
15:30 – 16:00: Gone: Wie es nach der Game Jam 2014 weiterging; Mathias Lux; ITEC, Universität Klagenfurt
16:00 – 16:30: Erfolgspotential durch Innovation in IT und Gaming; Frank Kappe, Johanna Pirker; IICM, TU Graz
16:30 – 16:45: Pause
16:45 – 17:00: Allgemeine Information zur Global Game Jam
17:00 – 17:30: Offizielle Global Game Jam Video Keynote, Bekanntmachung des Themas

 

Alle Details unter http://www.gamejam.at

September Game Jam Graz 2014

48 hours, 25 jammer, 7 games, 4.8 kg cookies, 4.3 kg choclate, 3.1 kg gummi bears, 18.4 l coffee. This was the September Game Graz 2014.  

As usual it was happening at Graz University of Technology and this time the jam was organized by Johanna Pirker @joeyprink supported by Michael List @scarfront, Matthias Frey @ninjadev, Rainer Angermann @rangermann & Marco Fruhwirth @fruhwirthmarco

This time we had different topics the jammers could chose of:

  • “Winter is coming”
  • “As long as we have each other, we will never run out of problems”*hat
  • Pic of rolled Story Cube Dices
  • Top Hat Jam: *art by @scarfront

 

All games can be found and played here: http://jam.gamelabgraz.com/september-game-jam-2014/


Some impressions: