Third Annual ICGJ on March 18

pirker123

from https://globalgamejam.org/news/third-annual-icgj-march-18: Join us for the 2018 International Conference on Game Jams, Hackathons and Game Creation Events (ICGJ), the first — and so far only — academic conference dedicated to game jams and hackathons. The 2018 conference will be held at Github corporate headquarters in San Francisco on March 18, 2018 and is chaired by Dr. Johanna Pirker of Graz […]

Talk @ Respawn / Devcom 2017 about SNA in Games & Communites

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Social Network Analysis 
in Games and Communities – Links & References Publications SNA of Destiny Report: “Analyzing Player Networks in Destiny” Gamasutra Article: “Playing with Friends in Destiny Scientific Paper: Integrating and Inspecting Combined Behavioral Profiling and Social Network Models in Destiny SNA of Global Game Jam Scientific Paper: Social network analysis of the global game jam network […]

New Paper: Evaluating Experiences in different Virtual Reality Setups

vr-eval

This was another contribution for ICEC 2016. An evaluation of different setups experiences with the Oculus Rift vs in a CAVE environment Settgast, V., Pirker, J., Lontschar, S., Maggale, S., & Gütl, C. (2016, September). Evaluating Experiences in Different Virtual Reality Setups. In International Conference on Entertainment Computing (pp. 115-125). Springer International Publishing. Abstract. This paper describes the […]

CFP: SPECIAL TRACK @ILRN2017 – IMMERSIVE AND ENGAGING EDUCATIONAL EXPERIENCES

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Call for Papers: ST5: Immersive and Engaging Educational Experiences (IEEXP) at  Immersive Learning Research Network Conference 2017: iLRN Coimbra, Portugal 2017 June 26th – June 29th, 2017 Coimbra, Portugal http://immersivelrn.org/ilrn2017 ST5. Immersive and Engaging Educational Experiences Important Dates Papers submission deadline (Main Conference and Special Tracks): February 1st, 2017 Author notification of acceptance: March 15th, 2017 Camera-ready deadline: April 15th, 2017 Main Conference, Special Tracks and […]

Talk@RESPAWN 2016 – The Art of Games User Research – To Know Your Player You Must Become Your Player

http://sched.co/7cbq Find me on Aug 16, 14:30 – 15:30 at the RESPAWN 2016 giving a talk on Games User Research. Abstract: There are many cases where a brilliant game design concept fails just because of a disappointing player experience. This can be in a very early stage, when players already fail understanding the game idea or […]

Talk@RESPAWN 2016 – The Art of Games User Research – To Know Your Player You Must Become Your Player

resp

http://sched.co/7cbq Find me on Aug 16, 14:30 – 15:30 at the RESPAWN 2016 giving a talk on Games User Research. Abstract: There are many cases where a brilliant game design concept fails just because of a disappointing player experience. This can be in a very early stage, when players already fail understanding the game idea or […]