Read the full interview here: https://www.die-wirtschaft.at/die-wirtschaft/ab-die-matrix-197014
Philipp Seifried and Johanna Pirker were discussing tools, techniques, and strategies for game development. Philipp Seifried is an independent game developer based in Vienna. Throughout…
What an honour! I was awarded the Steirische Wissenschaftspreise „Digitalisierung in der Wissenschaft“!! Details are http://www.wissenschaft.steiermark.at/cms/beitrag/12673357/77338563/
I made it on the Forbes 30 Under 30 list for Science!!!! :-O :-O :-O Here are some summaries and articles on that: https://www.tugraz.at/en/tu-graz/services/news-stories/tu-graz-news/singleview/article/johanna-pirker-ist-auf-der-forbes-30-under-30-liste/ https://www.forbes.at/artikel/lernen-mit-virtual-reality.html…
Call for Special Tracks Proposals The Immersive Learning Research Network (iLRN)’s 2018 Conference Board invites you to submit proposals to host and conduct one of…
from https://globalgamejam.org/news/third-annual-icgj-march-18: Join us for the 2018 International Conference on Game Jams, Hackathons and Game Creation Events (ICGJ), the first — and so far only — academic conference…
Social Network Analysis in Games and Communities – Links & References Publications SNA of Destiny Report: “Analyzing Player Networks in Destiny” Gamasutra Article: “Playing with…
This was another contribution for ICEC 2016. An evaluation of different setups experiences with the Oculus Rift vs in a CAVE environment Settgast, V., Pirker, J., Lontschar, S.,…
Resources for VR in education Some links on resources and interesting showcase on immersive education Immersive Learning Conference: https://immersivelrn.org/ilrn2017/ – Maroon (my own research) https://jpirker.com/maroon –…